// Copyright (C) 2007, Bjoern Graf <bjoern.graf@gmx.net>
// All rights reserved.
//
// This software is licensed as described in the file license.txt, which
// you should have received as part of this distribution. The terms
// are also available at http://www.codeplex.com/Bnoerj/Project/License.aspx.

using System;

namespace Bnoerj.Locales.Text
{
	internal static class GlyphShaderCode
	{
		internal static byte[] VertexShader = new byte[] {
 			0x00, 0x02, 0xfe, 0xff, 0xfe, 0xff, 0x28, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00,
 			0x74, 0x00, 0x00, 0x00, 0x00, 0x02, 0xfe, 0xff, 0x02, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00,
 			0x00, 0x11, 0x00, 0x20, 0x6d, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x02, 0x00, 0x01, 0x00,
 			0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00,
 			0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 			0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x53, 0x69, 0x7a, 0x65, 0x00, 0x01, 0x00, 0x03, 0x00,
 			0x01, 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x69, 0x65, 0x77,
 			0x70, 0x6f, 0x72, 0x74, 0x53, 0x69, 0x7a, 0x65, 0x00, 0x76, 0x73, 0x5f, 0x32, 0x5f, 0x30, 0x00,
 			0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x44, 0x33,
 			0x44, 0x58, 0x39, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69,
 			0x6c, 0x65, 0x72, 0x20, 0x00, 0xab, 0xab, 0xab, 0x51, 0x00, 0x00, 0x05, 0x02, 0x00, 0x0f, 0xa0,
 			0x00, 0x00, 0x00, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 			0x51, 0x00, 0x00, 0x05, 0x03, 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0xc0,
 			0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0x80, 0x3f, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80,
 			0x00, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x01, 0x00, 0x0f, 0x90,
 			0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, 0x02, 0x00, 0x0f, 0x90, 0x02, 0x00, 0x00, 0x03,
 			0x00, 0x00, 0x03, 0x80, 0x00, 0x00, 0xe4, 0x90, 0x02, 0x00, 0x00, 0xa0, 0x06, 0x00, 0x00, 0x02,
 			0x00, 0x00, 0x04, 0x80, 0x00, 0x00, 0x00, 0xa0, 0x06, 0x00, 0x00, 0x02, 0x00, 0x00, 0x08, 0x80,
 			0x00, 0x00, 0x55, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x80, 0x00, 0x00, 0xe4, 0x80,
 			0x00, 0x00, 0xee, 0x80, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x03, 0xc0, 0x00, 0x00, 0xe4, 0x80,
 			0x03, 0x00, 0xe4, 0xa0, 0x03, 0x00, 0xee, 0xa0, 0x06, 0x00, 0x00, 0x02, 0x00, 0x00, 0x01, 0x80,
 			0x01, 0x00, 0x00, 0xa0, 0x06, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x80, 0x01, 0x00, 0x55, 0xa0,
 			0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0xe0, 0x00, 0x00, 0xe4, 0x80, 0x01, 0x00, 0xe4, 0x90,
 			0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x0c, 0xc0, 0x00, 0x00, 0xe4, 0x90, 0x01, 0x00, 0x00, 0x02,
 			0x00, 0x00, 0x0f, 0xd0, 0x02, 0x00, 0xe4, 0x90, 0xff, 0xff, 0x00, 0x00,
 		};
		internal static byte[] PixelShader = new byte[] {
 			0x00, 0x02, 0xff, 0xff, 0xfe, 0xff, 0x20, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00,
 			0x57, 0x00, 0x00, 0x00, 0x00, 0x02, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00,
 			0x00, 0x11, 0x00, 0x20, 0x50, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
 			0x01, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x67, 0x6c, 0x79, 0x70,
 			0x68, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0xab, 0xab, 0xab, 0x04, 0x00, 0x0c, 0x00,
 			0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x32,
 			0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29,
 			0x20, 0x44, 0x33, 0x44, 0x58, 0x39, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f,
 			0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80,
 			0x00, 0x00, 0x03, 0xb0, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90,
 			0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x90, 0x00, 0x08, 0x0f, 0xa0, 0x42, 0x00, 0x00, 0x03,
 			0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0xb0, 0x00, 0x08, 0xe4, 0xa0, 0x05, 0x00, 0x00, 0x03,
 			0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x00, 0x00, 0xe4, 0x90, 0x01, 0x00, 0x00, 0x02,
 			0x00, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0xff, 0xff, 0x00, 0x00,
 		};
	}
}
